Gamification Integration in Creative Curriculum: Enhancing Student Engagement with Technology. Tarbiyah Suska Conference Series, [S. l.], v. 4, n. 1, p. 1–11, 2026. Disponível em: https://jom.uin-suska.ac.id/index.php/TSCS/article/view/5513. Acesso em: 4 feb. 2026.